//==============================================================================
// GOTBN Mace_anim.txt
//==============================================================================
define Seeds
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Sow Seeds
      }
   }  
}

//==============================================================================
define glow
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Armor Glow Small
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector
   {
			set hotspot
			{
				version
         	{
					Visual GOTBN Mace_idleA
         	}
			}
	}
}

//==============================================================================
anim Bored
{
   SetSelector
   {
			set hotspot
			{
				version
				{
					Visual GOTBN Mace_BoredA
				}
			}
	}
}

//==============================================================================
anim Walk
{
   SetSelector
   {
			set hotspot
			{
				version
         	{
					Visual GOTBN Mace_walkA
					tag FootstepLeft 0.00 true   
					tag FootstepRight 0.50 true   
         	}
			}
	}
}

//==============================================================================
anim Attack
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual GOTBN Mace_AttackA
				tag Attack 0.49 true  
			}
		}
	}
}

//==============================================================================
anim Convert
{
	SetSelector
	{
         set hotspot
         {
            version
            {
               Visual GOTBN Mace_AttackA
				tag Attack 0.49 true  
            tag SpecificSoundSet 0.27 false PlentyBirth checkVisible 
					connect RightHand glow hotspot
					connect RightHand glow hotspot
					connect RightHand glow hotspot
					connect RightHand glow hotspot
					connect RightHand seeds hotspot
					connect RightHand seeds hotspot
					connect RightHand seeds hotspot
			length 2.0

            }
         }
	}		
}

//==============================================================================
anim Death
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual GOTBN Mace_DeathA
			}
		}
	}
}


//==============================================================================
anim Flail
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual GOTBN Mace_FlailA
			}
		}
	}
}